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TF2 gets its first update in a while

Developer
Valve Corporation
Publisher
Valve Corporation
Platforms
PC (Microsoft Windows), Mac, Linux, Xbox 360, PS3
Rating
PEGI 16
Release Date
Oct 09, 2007
Where To Buy

The Devs have fixed a load of the exploits people have been complaining about for ages

Normally I’d go into what Team Fortress 2 is here, but lets be fair, if you’ve clicked to read this article about patch notes for a video game, chances are you know what the bloody game is. So, lets get into it then. An update to Team Fortress 2 has been released. Like every patch for a Valve game on Steam, the update will be applied automatically when you restart Team Fortress 2.

The major changes include:

  • Fixed an exploit related to clearing the in-game text chat
  • Fixed an exploit where players could use sv_cheats on secure servers
  • Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team’s No Entry gate
  • Fixed an exploit with the Huntsman in which a player could change loadout to negate the speed debuff when charged
  • Fixed an exploit with the Ap-Sap where players could spam noises
  • Fixed an exploit where dispensers could heal through glass on some maps
  • Fixed an exploit where a Spy could disguise and create an invisible bullet blocking shield at their feet
  • Fixed laggy animations on Halloween bosses, skeletons, ghosts and other ghoul-like beings
  • Fixed the Spy using incorrect disguise weapons when disguising as Soldier, Pyro, Heavy or Engineer with no member of the same class on the opposing team
  • Fixed projectiles sometimes colliding with teammates too early/late
  • Fixed being able to change names during a matchmaking game
  • Fixed some HUD images being blurry when using low texture settings
  • Fixed the Spy’s feigned deaths with the Dead Ringer not showing up in the matchmaking quick team status bar
  • Fixed %killername% and other placeholder names sometimes showing up on the kill cam and stats screen
  • Re-enabled ability for servers to send disconnect reasons to clients
    • Added ConVar net_disconnect_reason to use the disconnect reason sent from the client
  • Removed Headgear option from the Mann Co. Catalog dropdown list
  • Updated vote system
    • Both teams can have a kick vote running at the same time
    • Can have a global vote running at the same time as a kick vote
    • Fixed sometimes not being able to vote on maps at the end of the round
  • Updated the El Fiestibrero to fix a problem with the model
  • Updated/Added some tournament medals
  • Updated the localization files

It’s not the biggest patch in the world, but it’s nice to see they’re still willing to work on the game, and that the social media campaign that did the rounds a few weeks back seems to have had an effect on Valve!

If you’ve somehow decided to read through the patch notes of TF2 without having played it, I highly recommend giving it a go. Check out the trailer below.

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