Play now and alter the past to save the future
Cosmonaut Studios and Secret Mode are pleased to announce that the playable demo for Eternal Threads is live.
In Eternal Threads you play as Operator 43, a recently qualified member of the ‘Second Chance Project’, an organisation tasked with fixing corruptions in the past and mending the timestream.
Players are sent to the North of England in 2015, where 6 people tragically lost their lives in a house fire. By manipulating specific events in the week prior to the incident, you are tasked with trying to rescue all six individuals from the deadly blaze.
The demo grants access to the entire sandbox timeline, letting them approach the story in whichever way they so choose. Depending on decisions made, lives can be saved. Lives can be lost. Your choices, your actions, are what drives the story.
Want to follow each of the characters’ stories individually, ‘Pulp Fiction’ style? Want to pick and choose how to watch the whole thing like ‘Memento’, with the final event first and then moving back in time to see what caused it afterwards? Or maybe you’re old school and just want to watch things in chronological order? You decide. The choices will always be yours to make.
The timeline is fluid. This means that if you’ve made a decision and are unsure on if you like the consequences of your actions, you can pop back along the timeline and change it back. The future is malleable, and is yours to unfurl precisely how you want it to.
Can’t remember exactly what happened in an event? Changed a decision and you’re not sure you like the consequences? That’s fine. Just pop back along the timeline and watch and change whatever you like, whenever you like, as many times as you like.
Your temporary base of operations while doing all of this is actually the smouldering shell of the house, mere hours after the fire. By changing the past, new items and important narrative events will open up to you to analyse, while you stand amongst the rubble.