Six Days In Fallujah Composite Key Art
Six Days In Fallujah Composite Key Art
Six Days In Fallujah Composite Key Art | Images Courtesy of Vitura

A New Dawn for Six Days in Fallujah: The Protracted Battle Game Launches on Steam Early Access

Join in the heat of one of the world's most intense modern battles, as Victura and Highwire Games bring the Second Battle of Fallujah to life on your screens.

Victura and Highwire Games have stirred the global gaming community with their latest announcement – the long-awaited, hyper-realistic first-person tactical shooter, ‘Six Days in Fallujah’, is poised to make its debut on Steam’s Early Access programme on June 22, 2023.

Setting the stage with four initial co-operative four-player missions, Six Days in Fallujah aims to mirror the unpredictable nature of combat with its procedurally generated urban maps, offering a unique gaming experience with each new session.

Six Days in Fallujah | Early Access Announcement Trailer

Not your typical run-and-gun game, Six Days in Fallujah distinguishes itself as a highly realistic first-person tactical shooter, developed under the guidance of more than 100 Marines and Soldiers who served in the Second Battle of Fallujah. In addition to these military advisors, more than two dozen Iraqi civilians and soldiers have contributed to the creation of this immersive gaming experience.

“The way we play video games right now is not how people fight in real life,” says Sgt. Eddie Garcia, a Marine who was wounded during the Second Battle of Fallujah.  “Six Days in Fallujah requires tactics and teamwork that are more like real combat than any other game I’ve played.”

In an impressive display of verisimilitude, the game initially places players in the boots of US Marine fireteams on the first day of the notorious battle. However, as the game develops in Early Access, players will have the chance to experience the fight through multiple perspectives, including those of special operations and Iraqi soldiers fighting alongside coalition forces. This multi-layered narrative approach ensures that as players dive deeper into the game, they’ll also delve deeper into the complex, human narratives that underpin the historical event.

The Victura team says Six Days introduces many new technologies that make combat more realistic including:

  • Procedural Architecture re-shapes the inside and outside of every building each time the game is played. Just like the real battle, players never know what to expect. 
  • Block-scale AI is a dramatic new approach to AI based on insurgent tactics from the battle. Unlike games in which AI is constrained to move in very small areas, AI enemies in Six Days can go anywhere on the battlefield, and they will stalk, flank, and ambush players while coordinating their attacks with each other and luring players into difficult situations.
  • Global Dynamic Lighting simulates real weather and lighting effects dynamically, so visibility shapes gameplay, especially as players move between blindingly bright outdoors and terrifyingly dark indoors. Realistic smoke, dust, and weather effects complicate visibility in unpredictable ways.
  • Tactical Indoor/Outdoor Sandbox. Players — and their AI enemies — are free to approach challenges from any direction in Six Days in Fallujah. Rather than breaching a house through a front door, for example, players might choose to climb to a rooftop, or cross rooftops on wooden planks, to attack from the top down.

The Second Battle of Fallujah is a sobering backdrop for the game, marking one of the most severe conflicts in recent history. It began in November 2004 when Al Qaeda seized control of Fallujah. The military operation to reclaim the city, led by Iraqi soldiers along with American and British forces, quickly escalated into one of the bloodiest battles in the past fifty years.

The conception of Six Days in Fallujah took place shortly after the battle concluded, initiated by a Marine who was wounded during the fight. Although the game was cancelled by its original publisher, Konami, in 2009, the project was reignited in 2017 when Victura joined forces with Highwire Games, a studio led by several of the original Halo and Destiny leadership.

This intricate gaming experience will be available on Steam’s Early Access platform at a price of US$39.99 from June 22, 2023 and is available to wishlist on Steam now. Anticipated to roll out fully in 2024, the game will be compatible with both console and PC platforms.

As we mark our calendars for the arrival of Six Days in Fallujah on Steam’s Early Access platform, we can’t help but be intrigued by the prospect of experiencing the intensity of modern warfare through this immersive, realistic, and historically-rooted gaming experience.

Now, we want to hear from you. What are your initial impressions of this game? Do you think you’re up for the challenge of navigating the uncertain urban battlefield? Let us know in the comments below or join us in the Gaming.Buzz Community Discord to share your thoughts.

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